Moblab, the experimental software for using experiments to teach economics, is now free. This should make it easier to adopt.
I'm one of their advisors, and I'm very enthusiastic about bringing experiments into the classroom.
I'll post market design related news and items about repugnant markets. See also my Stanford profile. I have a general-interest book on market design: Who Gets What--and Why The subtitle is "The new economics of matchmaking and market design."
1 comment:
Thanks, Al! Getting the games implemented and figuring out the technology is the first step. Content to help teaching with games easier and more structured is the next. However, the best way to get the right content is to get our users more involved. Heading that direction now!
-Walter
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